
Publisher: Microids
What I Paid: $5.99
Verdict: Not Shovelware.
What I Say:
Ostensibly an adventure, this game more-or-less devolves into a walking simulator where style rules over substance.
You are a writer who is involved in a car crash. You insist that your wife and daughter were in the car with you, but no trace is found of them. How you got to this point is the crux of the story.
Gameplay is split between walking around real world locations and psychoanalysis of past events from your life. Choices seem to matter little apart from triggering achievements and the game mostly ends up as a hunt for the next hotspot to highlight to progress the story.
Great production values, but little enjoyment and minimal replay value.
What They Say:
Ed Miller, a writer, came out unscathed from his car crash down into Brody Canyon, California.
Even though no one was found inside the car wreckage, Ed insists that he was traveling with his wife and daughter. Traumatized by the event, he begins to suffer from severe vertigo. As he starts therapy, he will try to uncover what really happened on that tragic day.
Prepare yourself for a most disturbing investigation inside the human mind: truth is sometimes worse than madness.
Developed by the award-winning adventure game studio Pendulo Studios.”
An original story about obsession, manipulation and madness, inspired by Alfred Hitchcock’s masterpiece Vertigo.
Live a powerful narrative experience paying tribute to the visual and storytelling techniques of the thriller genre.
Investigate through the vision of three characters: everyone has a different story to tell.
Explore several timelines to cross-check the events and separate reality from deceptive memories.





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