Path of Sin: Greed (Nintendo Switch)

Publisher: Artifex Mundi

What I Paid: $2.25

Verdict: Not Shovelware. 100%ed it.

What I Say:

Artifex Mundi publish a lot of Hidden Object Puzzle Adventures and this one varies little from its standard formula. You are a rookie detective tasked with investigating the potentially suspicious death of a security guard on a secluded island. It progresses much as you would expect for such a game.

There are a few minor points of difference when comparing this title to other similar titles in the Artifex Mundi stable:

  1. It seemed longer than most of their titles, almost to the point of this title outstaying its welcome.

2. There is a LOT of “find the right uniquely shaped key to open the box” busywork. This devolved into tedium the longer the game dragged on.

3. The bonus collectible items are easier to find than most of these titles. This was good.

4. The English is quite stilted at times.

What They Say:

A rookie inspector on her first assignment and her experienced copartner arrive at the scene – a luxurious island in the middle of the ocean owned by a young millionaire, who wants the matter concluded as quietly as possible. The question in this case appears simple enough: was a security guard’s death a suicidal plunge, or maybe an unfortunate fall?
The residents of the island – the Bradford family – at first seem cordial and beyond reproach, even shocked by the death of a friendly employee. But upon closer inspection it becomes clear that they harbor animosities and deep hidden motives. The more you delve into this secluded island and the twisted family relations on it, the more complicated and unclear the matter becomes. A seemingly routine case turns into a tale of machinations driven by greed and a suicide investigation reveals multiple murders.
Is anyone innocent? Will you be able to predict the assassin’s next step?


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